Deep Silver has been very active about showing off their upcoming arcade racing game nail'd, and with good reason. Several members of the staff have had a chance to check the game out, with myself and Jon Widro getting some play time in with the game at E3 this year and Chris Bowen and Aileen Coe spending time with it not too long ago in New York, and the general consensus is that the game is looking to be a solid piece of work. With an emphasis on arcade style racing over simulation elements, as well as a solid presentation and a very unrealistic, almost Jet Moto sort of feel, nail'd has been shaping up through the past few months as a game to watch. Deep Silver's wonderful PR rep Aubrey Norris apparently likes giving us early Christmas presents, as she forwarded along a build of the game for us to look over prior to release that's about as close to retail ready as one could possibly expect, complete with online play access to test out. While the review won't be ready for just a little bit longer, we've had a chance to sit down and put the game through its paces a good amount, and to say that nail'd is paying off its early positive press is not at all a fallacy in the slightest. From the time spent with the game, it's a fast-paced and fun racing game that's easy enough to pick up, and looks like it'll be a winner for fans. http://deepsilvergames.com/zl6pG